Links
My GitHub: andree134
My LinkedIn: andree1347
My Shadertoy: Belzebuth
Achievements
End of Year Showcase | Shark expo 2025
"Mushroom Cave" and "Pump The Points" were nominated for the best projects.
MicroStudio | Game Jam 2025-Ongoing
Currently contributing to a Steam-bound game, leading visual system
development and collaborating on core mechanics.
Game Jams (5+)
Led and contributed to gameplay systems under time constraints
using C++/C#.
Conducted peer code reviews and adapted game logic based on
emerging bugs and edge cases.
Developed small-scale system designs in Unity and Unreal that
supported functional and visually clear prototypes.
Education
Graduated with a First Class Honours in Games Design and Development (Programming) from the University of Greenwich.
Completed A-levels and GCES's at the Watford UTC college
Skills
Pixel art, graphic design, computational thinking, Unity 2D and 3D development, Unreal Engine 5, Maya and Blender modelling, web design, Version Control.